You have reached Space Walrus Studios, where wonders and magic are created!
Space Walrus is a company founded by an ambitious student persueing his dreams of making video games. These dreams eventually flourished into a game called Minebuilder, which was heavily inspired by the popular sandbox game named Minecraft. The game surpassed all expectations and created opportunities for new innovative projects. Since this moment we have expanded to a small team of talented individuals who share our dreams and ideals.
Currently we are working on three exciting new titles with which we hope to bring newfound joy into your lives once again.
Be prepared to enter a world of joy and have a great time!

Yours sincerely,

The Space Walrus team



Website maintenance
Wednesday, the 16th of April 2014 at 14:26 CEST, 5 comments

Hello there,

Upcoming thursday, the 19th of april, we will be performing a website maintenance at 20:00 (8pm) Amsterdam time.
During the downtime, both the website and minebuilder's multiplayer services will be offline.
This means you will not be able to start a server or log in to a server.

The maintenance is not expected to take longer than 15 minutes.

Yours sincerely,
Rens "Ikkerens" Rikkerink

New SW moderator
Thursday, the 10th of April 2014 at 10:07 CEST, 20 comments

Hi everyone!

As of today, AAAA is an official SW forum moderator.
Due to his display of maturity and responsibility we decided to get him promoted.


-- Ikkerens

Announcement of Minebuilder 1.13
Saturday, the 5th of April 2014 at 18:11 CEST, 89 comments

Hi everyone!

This is later than usual, as we usually create this post when the update is still in planning. We have decided to not announce the update until late in the development of the new update.

We've been working on several new features that we hope you will like.

  • Mob system overhaul
    • Smarter mobs, mobs won't be as stupid as any random number generator.
    • Interactive mobs, mobs will interact with each other; An evil mob will hunt down critters
    • Scripted mobs, to enable these mobs, we now allow modding the behaviour of mobs in the game. Mobs will be driven using javascript files.
    • New mobs!
    • Multiplayer mobs!
    • Mob spawning blocks!

  • Dungeons
    Giant underground fortresses, completely filled with traps, new mobs and ofcourse; treasure
  • Shields
    But not as an armor piece. Shields you carry in multiplayer displaying your achievements in the whole of Space Walrus! Think of shields for Moderators, Contributors & SW Members. But also other shields, which I will keep a secret to discover for yourself!
  • New blocks
    To co-operate with the new dungeons, we also created loads of new blocks so you can improve your structures even more!
  • Attempt #3786 at removing the haunt.

  • And ofcourse, the usual bugfixes & performance improvements!
  • And more! (what is a feature list without saying "and more!"?)

The currently planned release date (ETA) is the first of May, 2014. Yet as usual, no promises, we'll try to maintain this date, but we'd rather release something stable and complete than an unfinished product.

We are personally very excited for this new update as this makes our game even more awesome!

Yours sincerely,
The Space Walrus Team

1.12.1 Released
Friday, the 7th of February 2014 at 14:06 CET, 109 comments

Hi folks!

We just released version 1.12.1 of Minebuilder.
  • Armor!
  • Some extra visual effects
  • Vertex skinned animations
  • Lot's of bugfixes
  • Minor UI changes

You should be able to download the update within 24 hours of this post.
Google play and the AppStore take some time to process the update.

The server has been released at the same time as well, you can find it here.

The Space Walrus team.

Server 1.12 released
Sunday, the 19th of January 2014 at 17:02 CET, 8 comments

I know this is long due.. but...
The 1.12 server has been released!

If you have any issues getting your server updated or running, post so here.